﻿<UserControl x:Class="GameFrameLibrary.Frames.TrademarkFrame"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:input="clr-namespace:Prism.Games.GalEngine.Scripts.Parser.Input;assembly=InputModel"
             mc:Ignorable="d" 
             d:DesignHeight="576" d:DesignWidth="1024">
    <UserControl.InputBindings>
        <MouseBinding MouseAction="LeftClick" Command="input:GameCommands.Next" />
    </UserControl.InputBindings>
    <Grid Name="GameLayout" Background="Black">
        <Grid Name="TrademarkLayout" Opacity="1">
            <Grid Name="BackgroundImageLayout">
                <Grid.Background>
                    <ImageBrush x:Name="BackgroundImage" />
                </Grid.Background>
                <Grid Name="TrademarkImageLayout" >
                    <Grid.Background>
                        <ImageBrush x:Name="TrademarkImage" Stretch="None" />
                    </Grid.Background>
                </Grid>
            </Grid>
        </Grid>

    </Grid>
</UserControl>
